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Vikings surprise win
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Do you have problems speaking up in class or participating in class discussions? Do you struggle to overcome shyness, self-consciousness, or self-doubt? Read this article for some useful tips!
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Some thoughts on computers, writing, humans, and brains!
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Ever wondered why you have to take college courses that aren't related to your future job? Read this article to find out!
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Videogaming isn't always about boys blasting each other to bits in massive fragfests. In this article, Matt explains why so many vintage games were ideally suited (and even designed) for whole families to play together. The article also describes the potential family appeal of Sony's EyeToy? and the infamous DDR.
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What can you do with a computer that you can't do with an orchestra, and why aren't more people doing it? To answer that question, Matt takes us on a journey through the history of game audio and shows how big business and lack of artistic integrity led to the fall of true innovation in the field. The article is informed by Matt's personal interviews with greats like Rob Hubbard, Jon Appleton, Jan Harries, and George Sanger (The Fat Man).
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In this article, Matt explores the issue of homosexuality in modern (and classic) videogames, starting with the rather startling endorsement of gay marriage in Atari's The Temple of Elemental Evil.
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As multinational corporations move further to enforce their law-given monopolies over their "intellectual property," videogame players and makers are sure to suffer. This article, intentionally polemical, explores the issue of intellectual property in the context of videogame history, revealing how innovation is stifled when intellectual property law becomes too severe.
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Electronic Arts' recent monopolistic antics spotlight why we need reform in the game development industry. This article explains how the methods and principles of the free software movement can radically transform and improve modern game development and help erase the line between gamers and developers.
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Matt Barton explains why people with a desire to change people's attitudes, beliefs, or practices ought to give up copyright protection and instead fight to ensure that their thoughts are as available as possible.
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